How To Repair Spirit Weapon Mabinogi
Every bit of G24, the content on this page is no longer a feature of Mabinogi. This content has been replaced by Spirit Rising. This feature may still exist used provided one had access to it before it was altered. |
For the G24 renewal version, see Spirit Ascension.
Spirit Weapons, also known equally Egos, are utilized by casting a spirit onto a desirable weapon in society to awaken one'southward true strength. With continuous and intense intendance by the user, a spirit weapon tin can grow upward to a point where it can easily surpass the abilities of upgraded or enchanted weapons.
Contents
- 1 Spirit Weapons vs. Regular Weapons
- one.ane Misc. Details
- one.2 Spirit Weapon Stats
- 1.2.1 Stat Growing (Giving items to your Spirit Weapon)
- 2 Obtaining a Spirit Weapon
- 2.1 Requirements
- 2.2 Ancient Spirit Magic Quest
- 2.3 Faster/Easier mode to obtain a Spirit Weapon
- 3 Appearance/Personality
- three.1 Social Level Colors
- 4 Spirit Weapon Repair
- five Spirit Weapon Transfer
- 5.i Details
- v.2 Same-blazon Weapon (Tarlach/Berched)
- five.3 Unlike-type Weapon (Dorren)
- 6 Trivia
Spirit Weapons vs. Regular Weapons
- To obtain a spirit weapon, you will take to complete a quest past gathering the required items in order to convert a regular weapon into a spirit weapon.
- Merely ane spirit weapon tin can be wielded per character. It is possible to brand another Spirit Weapon by transferring the Spirit. Otherwise, both the spirit weapon and the previous spirit will be lost.
Spirit Weapons:
- Cannot be traded, dropped or stored in the Depository financial institution or on Pets. They tin can only be stored in your Inventory or Special Inventory.
- Traditional blessing methods will not piece of work; a spirit weapon tin can only be blessed with Spirit Liqueur of Approving, which tin can be purchased in the in-game Detail Shop.
- Take different stats (Attack, Injury, Critical, Balance and Durability) than those of regular weapons.
- Exercise not gain proficiency, and cannot be upgraded.
- Instead, they tin can be given items and 'abound,' potentially exceeding the stats of even upgraded weapons.
- Lose durability similar regular weapons.
- Cannot be repaired by blacksmith NPCs. (See Spirit Weapon Repair section.)
- Are given a name upon cosmos. The Spirit cannot be renamed unless you are attempting to transfer the spirit through a dissimilar weapon.
- Just the post-obit weapons can become a spirit weapon:
Swords | Axe/Blunt Weapons | Bows/Crossbows | Wands | Cylinders |
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Misc. Details
- The spirit weapon's initial stats are stock-still regardless of the grade of weapon used (i.e. a stock weapon and i with +4 durability would both have the same stats after becoming spirit weapons).
- Each female and male spirit has different stat growth rates and preferred items. See Giving to your Spirit Weapon for details.
- If you wish to remove your spirit and cancel the contract, you will lose both the spirit and the weapon itself. Transferring the spirit to another weapon will retain the weapon the spirit resides in, including any spirit dye that was applied. It will become a normal weapon of its type.
- This is done by talking to Tarlach using the Spirit Weapon's Contract Keyword, and clicking Cancel Contract.
- He asks for confirmation thrice. Clicking Cancel all three times will finish the contract.
- This is done by talking to Tarlach using the Spirit Weapon's Contract Keyword, and clicking Cancel Contract.
- If you talk to your spirit weapon while it is Fine or Happy: Once an in-game day (recharges at 12:00 AM), it may randomly requite you one of the post-obit bonuses:
Message | Result |
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Hunger abated. | Food level is raised (not necessarily entirely); Stamina is unaffected. |
Stamina has been successfully recovered. | Stamina is raised to 100%; hunger is not afflicted. |
Wounds have been successfully healed. | Wound points are prepare to 0; current HP is raised to 0 (if negative) or maximum (if positive). |
HP has been successfully recovered. | Life is raised to its current maximum, taking into account wounds. |
Mana has been recovered successfully. | Mana points are raised to 100%. |
[Item_name] Blessing issue successful.[sic] | The named item receives blessing. |
Every equipped item has been blest. | All equipped, unblessed items receive approving, if they are able to. |
- If 1 of the in a higher place bonuses is picked but has no effect, the sound event volition yet play, and no text will be displayed.
- Teardrop of the Spirit can be obtained by talking to the Spirit Weapon with the Teardrop of the Spirit Keyword. This uses upward a spirit'south approval.
- You cannot receive a spirit's blessing afterward obtaining a Teardrop of the Spirit until the next cycle. Also, if you have already received the blessing, you cannot obtain a Teardrop of the Spirit.
Spirit Weapon Stats
After making a spirit weapon, the item stats will modify.
- Similar player characters, each spirit too has a status screen displaying its own stats for STR, INT, DEX, Will, Luck, and Social.
- Forcefulness: Determines Minimum and Maximum Damage the Spirit Weapon can inflict. In the case of some Spirit Wands, it decreases Mana Consumption Rate. For the Spirit Cylinder, it increases Flame Alchemy Efficiency.
- Intelligence: Determines Damage Remainder of the Spirit Weapon. Information technology increases Magic Damage for some Spirit Wands and Water Abracadabra Efficiency for Spirit Cylinders.
- Dexterity: Determines Injury Rate the Spirit Weapon tin can inflict. It increases Casting Speed for some Spirit Wands and Wind Alchemy Efficiency for Spirit Cylinders.
- Volition: Determines Maximum Durability the Spirit Weapon can possess.
- Luck: Determines Disquisitional Hit Rate of the Spirit Weapon and in the case of some Spirit Wands, Critical Hit Harm. It increases World Alchemy Mastery Efficiency for Spirit Cylinders.
- For many weapons, Int, Dex, Will, and/or Luck volition increment Max or Min Attack of the weapon by i or 2 for each level from 25 to 30.
- Social: Determines the color of lite the Spirit Weapon emits and the rank of the Classic Spirit Weapon Enkindling skill.
- In addition, Fire Wand, Ice Wand, Lightning Wand, and Dittes Sacred Wand receive Chain Casting for every 5 social levels until level 21.
- This is not to exist confused with elemental wand types.
- Other wands do not receive this.
- Spirits practise not accept full recollection of by events at low Social Levels, they become more knowledgeable and give you tips as their Social Level increases.
- In addition, Fire Wand, Ice Wand, Lightning Wand, and Dittes Sacred Wand receive Chain Casting for every 5 social levels until level 21.
- Forcefulness: Determines Minimum and Maximum Damage the Spirit Weapon can inflict. In the case of some Spirit Wands, it decreases Mana Consumption Rate. For the Spirit Cylinder, it increases Flame Alchemy Efficiency.
All stats can change past giving the Spirit Weapon items.
Stat Growing (Giving items to your Spirit Weapon)
Printing the slash key to talk to the spirit. (This can be modified through hot-keys.) Y'all can then use the "Give Item" option to requite to your spirit weapon an item to blot.
Upon absorbing an item y'all requite it, a specific stat may increment (which stat varies from spirit to spirit). The increment depends on the value of item and the current level of the stat, as well as the electric current state of the Spirit (happy, fine, unhappy, angry). Dissimilar spirits prefer different items.
Spirit weapon stats will decrease should you lot decide not to give them an item over menstruation of time. This impacts damage, balance, critical, and injury charge per unit. Maximum range and concatenation casting can likewise be effected. This subtract is non permanent; information technology lasts until the suitable level of happiness is once more reached.
See Giving to your Spirit Weapon for more than details.
Obtaining a Spirit Weapon
Requirements
- The quest will not be triggered if the player even so possesses their Eiry.
- The Weapon to be converted into Spirit Weapon.
- The Weapon'due south Proficiency has to be betwixt 100 (0.0%) and 100 (100.0%), inclusive.
- The Weapon cannot take any Advent Change practical.
- The Weapon must not take whatever type of Upgrades, including Gem Upgrades and/or Special Upgrades.
- Blessings and Enchants are allowed, still they will exist removed once converted.
- Reforges will be maintained.
- The weapon being spirited must be in your Normal Inventory and must not be stored in your bag.
- Weapon's Maximum Durability has to be at to the lowest degree 80% of its Original Maximum Durability:
Max Original Weapon Durability: | 1 | 2 | iii | iv | v | half-dozen | seven | 8 | 9 | 10 | xi | 12 | xiii | fourteen | 15 | xvi | 17 | 18 |
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Minimum Spirit-able Durability | 1 | two | 3 | four | 4 | v | 6 | 7 | 8 | 8 | 9 | x | 11 | 12 | 12 | 13 | 14 | 14 |
- 30 Elemental Removers.
- A Spirit Stone of the appropriate weapon type (obtained during quest).
Ancient Spirit Magic Quest
(This step is skipped if you lot have a Spirit Weapon in your Special or Basic Inventory.)
- Talk to Aodhan in Emain Macha using the Individual Story keyword with a 100 proficiency weapon equipped (durability, upgrades, enchants, etc practise not matter to first the quest). You volition receive a quest afterward you talk about Private Story.
- As well, the weapon itself must exist egoable. For example, a 100 proficiency Toy Bow will not initiate the quest, regardless of durability, upgrades, etc.
How to Get Quest | Talk to Aodhan about Individual Story while equipping a single-wielded, 100 proficiency weapon of a blazon that can be made into a spirit weapon |
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Briefing | Enquiry the ancient magic that allows the spirit to exist laden in the weapon. |
Objectives |
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Rewards |
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Boosted Information | Edern will give you the keyword Aboriginal Spirit Fossil in step four. |
- Talk to Gilmore in Bangor using the Ancient Spirit Fossil keyword. He will ask y'all to pay him v,000G for the Barri Spirit Dungeon Laissez passer. Set up a pickaxe and so enter Barri Dungeon with the pass.
- You may choose to bring people. The Barri Spirit Fossil dungeon has some Brown and Greyness Gremlins, Vampire Bats, Ruby-red Spiders and Imps. It has 3 floors.
- There are eight ore piles on the third floor of the dungeon, earlier the dominate room. The fossils tin can be retrieved from piles of ore randomly. These piles of ore as well store Iron Ore.
- Boss is 5 Ogre Warriors. However you may cull to exit the dungeon once you mine all the fossils.
- Each fossil takes up a 2x2 square of inventory. Fossils cannot exist stacked.
- Collect as many fossils as possible.
- Talk to Edern to refine collected fossils (choose Refine Spirit Stone push button).
- Your first refinement volition give yous the keyword Spirit Weapon's Contract.
- The gender and type of spirit is randomized and revealed only after the refining process. If you do not get the i you want, you lot may purchase some other pass from Gilmore and effort over again.
- You may also simply purchase the desired spirit stone from other players. Spirit stones are mailable and can be stored in pet inventory.
- They tin can too be dropped and traded via the Trade Window.
- You may also simply purchase the desired spirit stone from other players. Spirit stones are mailable and can be stored in pet inventory.
- Collect 30 Elemental Removers. These may be purchased from Price, Galvin, or Lassar for 1,000G each.
- As a side notation, Galvin and Cost sell the elemental removers in stacks of 5, rather than only stacks of ane. Please keep this in mind and then you do not accept to buy all 30 of them individually from Lassar.
- Talk to Tarlach using the Spirit Weapon's Contract keyword once all the required items are gathered. He volition ask you to choose which spirit stone, then which weapon, and then ask you to give the spirit a name and a confirmation.
- Tarlach cannot see into the VIP tab, then the desired weapon must be in the general inventory tab.
Faster/Easier style to obtain a Spirit Weapon
Warning!
You volition non obtain the keyword Ancient Spirit Fossil, and you lot will non be able to get the passes to enter the dungeon later on obtaining your spirit weapon with this method. Follow the directions after step six to obtain the keyword. This is not advised as you need piece of an Ancient Spirit fossil to create spirit liqueur, which is used to repair the spirit weapon.
ane.Obtain a weapon with 100 proficiency.
2.Obtain a Spirit Rock.
three.Obtain 30 Elemental Removers.
iv.Talk to Aodhan in Emain Macha with a 100 proficiency weapon equipped (max immovability, upgrades, enchants, etc. practice not matter to start the quest). You will receive a quest subsequently you talk about Private Story.
- This pace is skipped if it isn't your first spirit weapon.
5.Talk to Tarlach, notation that he must be in his human class, which lasts sometime between 6 p.one thousand. and 6 a.m. He will observe that you already have a spirit stone and give you lot the keyword Spirit Weapon's Contract.
6.Talk to Tarlach using the keyword Spirit Weapon's Contract, and he will let you choose the blazon of Spirit Stone and the weapon and then have you proper noun your new Spirit Weapon.
- The original quest for obtaining a spirit weapon remains in your quest log, you lot may choose to consummate it for the keyword if yous wish to sell spirit stones to other players or supply your friends with some.
- Sometimes information technology is possible to skip all of the above steps and obtain the keyword Spirit Weapon's Contract from Tarlach by simply having a spirit rock in your inventory. Simply speak to Tarlach over again with a weapon with 100 proficiency, a Spirit Stone and 30 Elemental Removers in your inventory to obtain your Spirit Weapon.
Appearance/Personality
For a gallery of full torso portaits, see here.
Type | Male | Female | Spirit | Personality |
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Sword | Proud/Unsocialized Male Spirit Weapon Quotes Female Spirit Weapon Quotes | |||
Championship | Partner of the Male person Sword Spirit | the Older Brother/Sister of Female person Spirit for Sword | ||
Axe/Blunt | Servile/Respectful Male Spirit Weapon Quotes Female person Spirit Weapon Quotes | |||
Title | the Master of Male Edgeless Weapon Spirit | the Master of Female Blunt Weapon Spirit | ||
Bow | Arrogant/Haughty Male Spirit Weapon Quotes Female Spirit Weapon Quotes | |||
Championship | Friend of the Male Bow Spirit | the Friend of the Female Bow Spirit | ||
Wand | Shy/Apologetic Male Spirit Weapon Quotes Female person Spirit Weapon Quotes | |||
Title | Relative of the Male Wand Spirit | Relative of the Female Wand Spirit | ||
Cylinder | Jokeful/Friendly Male Spirit Weapon Quotes Female Spirit Weapon Quotes | |||
Title | The Male Spirit Cylinder's Confidant | The Female Spirit Cylinder'southward Confidant |
Spirit Weapon Repair
- Spirit Weapons cannot exist repaired by a Blacksmith or a Magician NPC like normal weapons. You must prepare a Spirit Liqueur and a weapon of the same kind as your Spirit. Repair success charge per unit and Durability recovered is dependent on the Proficiency level of the weapon used for repair.
- For example, in gild to repair a spirit Longbow, you would need a Spirit Liqueur and an ordinary Longbow with high Proficiency.
- 100% repair rates tin exist achieved past using a 100 proficiency repair weapon.
- Fossil Pieces of an Ancient Spirit used to create Spirit Liqueur are a byproduct of the Spirit Stone refinement process.
- The weapon used for repair can be an upgraded weapon, simply any proficiency used towards upgrades does not count towards repair.
- For instance, a Broadsword with 100 Proficiency and 5 Upgrades will restore the same Durability as a Broadsword with 100 Proficiency and 0 Upgrades.
- For example, in gild to repair a spirit Longbow, you would need a Spirit Liqueur and an ordinary Longbow with high Proficiency.
- Merely like repairs on normal weapons, failed repairs on a spirit weapon will reduce the maximum durability.
- The in-game Item Shop sells Spirit Weapon Repair Potions. There are 2 types. One type repairs the Durability by a random number between 1 and five, and costs 300 NX. The other type repairs the Immovability by a random number between vi and 10, and costs 500 NX. One reward to this is that the Spirit Weapon will never lose maximum durability, another is that you do not need to apply a High-Proficiency weapon of the same kind to repair it, which saves time and gold.
- The Item Shop also sells Spirit Liqueur of Blessing, which repairs 50% of the spirit weapons immovability, in addition to blessing the weapon.
- If a Spirit Weapon reaches 0 Durability, practise not unequip it or rebirth! You will however have a gamble to repair it past using a Spirit Liqueur and a weapon of the aforementioned type to repair your Spirit Weapon. If you exercise unequip your Spirit Weapon, there are 2 methods to restore your Spirit Weapon:
- Purchase a Spirit Weapon Restoration Potion and use it. This volition repair 0.02 immovability on your Spirit Weapon. From there, use a Spirit Liqueur and a weapon of the aforementioned type to repair your Spirit Weapon.
- Purchase a Spirit Weapon Repair Potion from the in-game Particular Shop and apply it. This will repair 1~5 points(300 NX) or 6~10 points(500 NX), depending on which type yous buy.
Spirit Weapon Transfer
Details
- Spirit Weapon Transfer allows you to move your Spirit from one weapon to some other.
- You lot may transfer your Spirit Weapon through the weapon of a same blazon by talking to Tarlach or Berched (e.m. Sword to Sword), even if both weapons are the aforementioned. Gender and proper noun cannot be inverse.
- You lot may transfer your Spirit Weapon into another weapon of a different type through Dorren (e.one thousand. Sword to Bow). Gender and proper noun may be changed. You may as well apply the same type of weapon if you wish to change the name or gender of your spirit, but will still need a new spirit stone.
- Both methods may cause your Spirit Weapon to lose levels. The levels lost are random.
- Level loss can be prevented past using Restorative Spirit Liqueur, which tin be purchased in the Detail Store.
- Materials needed (for same-type transfer):
- 30 Elemental Removers
- 1 Spirit Liqueur
- 5 Spirit Weapon Restoration Potions
- 1 Tranquil Spirit Liqueur
- Weapon being transferred with 100% Proficiency.
- The weapon must also be directly in the Basic Tab of your inventory.
- Full cost if y'all purchase all these items: 375,550g (Excluding Spirit Liqueur as it cannot be bought from a NPC.)
- Purchasing these items on Alban Heruin (Wednesday) will save you 18,777 gilt.
- Materials needed (for different-type transfer):
- thirty Elemental Removers
- 1 Spirit Liqueur
- five Spirit Weapon Restoration Potions
- 2 Tranquil Spirit Liqueur
- 1 Binding Spirit Liqueur
- 1 Spirit Stone
- Weapon being transferred with 100% Proficiency
- The weapon must also exist direct in the Basic Tab of your inventory.
- Total cost if you buy all these items: 575,550g (Excluding Spirit Liqueur and Spirit Stone every bit they cannot be bought from a NPC.)
- Alban Heruin (Wednesday) volition save you 28,777.5g
Same-blazon Weapon (Tarlach/Berched)
How to Get Quest | Have a Spirit Weapon |
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Conference | Learn about magic that tin transfer the Spirits inhabiting the weapon. |
Objectives |
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Rewards |
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Additional Information | Berched will give you the book Transfers the Spirit's retentiveness. and the Keyword Spirit Weapon Transfer. |
- To activate the transfer, talk to Tarlach or Berched with the Keyword received.
- Some of the Spirit Weapon's levels will exist lost.
- Social level will subtract past a fixed value of exactly 2 levels. Whatever per centum gained prior to transferring will remain.
- The weapon that was originally used before the transfer will be returned to yous. It will accept 0 Proficiency with total Immovability.
- The weapon will be returned at base of operations stats.
- The 'current' durability of the spirit weapon volition be equal to its base, not including any bonuses gained from its Will stat.
- Both weapons will go along their reforges, if applicable.
Different-type Weapon (Dorren)
How to Go Quest | Complete the Spirit Transfer Magic quest. |
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Conference | Acquire about transferring the memories of ane Spirit Weapon to some other. |
Objectives |
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Rewards |
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- To activate the transfer, talk to Dorren with the Keyword Spirit Weapon Transfer.
- Some of the Spirit Weapon'southward levels will be lost.
- Social level will decrease past a fixed value of exactly 3 levels. Any percentage gained prior to transferring will remain.
- The weapon that was originally used earlier the transfer will be lost.
- Reforges will not be transferred.
Trivia
- The NPC Eiry is considered a spirit weapon.
- Previously, players must accept had Premium Service to communicate with a spirit weapon.
- If i had a spirit weapon and lost their Premium Service, 1 would retain the ability to use the weapon but would be unable to talk to it, feed it, or repair it. Thus, the spirit weapon would slowly degenerate and could not be fed or repaired until Premium Service was renewed.
- If one talks to Tarlach with the Keyword Spirit Weapon Transfer before completing the Spirit Transfer Magic quest, he volition say he never heard of such a thing.
Source: https://wiki.mabinogiworld.com/view/Classic_Spirit_Weapons
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